Brazil r/s 2.0 for Rhino

Based on the Brazil r/s 2.0 technology, Rhino users can now use the same rendering technology as the world’s most demanding CG artists without leaving Rhino. Until now, Brazil r/s was only available in Autodesk’s 3ds max.
Development is nearly finished. There are a few more features to finish and bugs to fix. And, documentation and tutorials to complete. Meanwhile all Rhino 4.0 users are invited to to fill out an application and tell us what you find.
Top production CG artists from every facet of the industry, and around the world, rely on SplutterFish’s Brazil r/s for their most demanding work. Brazil r/s was used most recently in several blockbuster films including Star Wars III: Revenge of the Sith (Lucasfilm Ltd), Sin City (Dimension Films), and the top-selling World of Warcraft (Blizzard Entertainment) video game.



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